It's amazing how much the initial transient of a sound defines the character .Yes! My first synth was the D-50, I spent countless hours obsessing over its manual and another book on programming it. So that stuck with me and adapted the concept for Wurly.Makes sense. We discovered the weakest part of synthesized modelling was initial attack when compared with good sampling. Roland had this figured out decades ago when they developed the LA synthesis with D-50. That initial chaotic attack of a hammer or drum strike is what takes a ton of number crunching to get right with pure PMOur Wurly uses physical modeling for the sound. We then combine some samples and, again, physical modeling to recreate the mechanical elements (hammer, keys, pedal, clank).
There was this site where they had different audio clips of Violins, pianos ,rhodes, trumpets etc .
The clips had the transient portions removed , so only the sustain phase .
It was pretty hard to pinpoint the sound to the actual instrument .
Statistics: Posted by gentleclockdivider — Wed Dec 11, 2024 12:48 pm